Thursday 30 January 2014

Animation checklist

As rigs are being completed the next - and very important! - stage of production is animation. I have already started a little bit of blocking for one shot, but not enough to show yet. But for when things are underway we have a checklist to ensure no shot or character gets missed out, and to allow everyone to see what stage the animation is at. This is also useful as two of us are animating, so we can see each other's progress as we go.


Andy hasn't yet been assigned to shots; the ones I have been assigned are largely down to the Al rig being the most complete, so I may as well start on as many shots with Al in as possible while Andy continues to finish the rigs.

-Caitlin :)

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