Saturday 7 December 2013

Character Update - Alphonse


I started on Alphonse in maya then moved into 3D coat, re using some of the previous models features I was able to get a much quicker turnaround on the character, he is not far from done now.

Character turnarounds

Alphonse


Simon



Loretta


Wednesday 4 December 2013

Simon Character Update

It's been a while since I updated with the character progress. Here is the near finished version of Simon. He has taken a while to get to this point, just a few things such as finger tips and ears, also his hair and eyes to do. Now I have this base mesh the turn around for the next few characters will be much faster.


I have done three passes for this these being:

  1. The main beauty pass, with just toon colour, lights and shadows.
  2. The Ambient Occlusion
  3. The contour line pass
with just these three passes all together I'm getting a nice look to the piece, compared to the beauty on it's own.

Here is the breakdown on some primitive objects: