Monday 30 September 2013

Character Model - Update 01

This is what I have of the the older character so far based on David's designs. It's taking longer than expected to sort out the polygon edge flow so the character can deform correctly when animated. I'm glad to have started early and now know how to work with the second character when I get to him.



The edgeflow is mostly sorted with the character. As you can see in the picture at the top, the character's head is detached from the body. This is for ease of both me and the animators: I can separately detail and texture the character's head when I choose to take it to a sculpting package; and for the animators, this is easier if we want to use blend shapes for facial expressions as they can export just the head and tweak, then re-import a different head with different expressions, making the pipeline a bit easier.

-Jack

Sunday 8 September 2013

Mood piece! (Western saloon)

Here is a quick test painting I did using the Cintiq computer at university. After reading the script, this is how I envisioned the Western standoff scene.

Phil, out!



Sunday 1 September 2013

Material Tests 01

I've done three different render tests:




Testing different materials, from right to left: glass, metal, wood, rock and vegetation/plants. These all are made using MIA_Material_X. The plant shader uses Skin Sub Surface Scatter material.
The last two pictures have a 3-point studio light setup.

-Jack

Playing with intro motion graphics!


Here is the first test I made inside After effects for the logo. This will be played after the Teesside University logo and before the animation begins.

-Phil

Hello from Inky Squid!

Hey there,

Welcome to the Inky Squid blog!
This blog is a companion site to our final year group project at Teesside University, so expect many updates in the near future.

So Far:

So far we have an idea, team roles, a completed script, and some rough concept sketches. Now it's just a case of pushing on with updating the blog with these assets, and continuing with pre-production.

Phil, Out!