Thursday 10 October 2013

Character Model - Update 03

I decided to take the model I made in Maya and voxelize it in 3D Coat as there were some issues with anatomical proportions on the face. It was easier to fix them in 3D coat as that's what the next stage would have been anyway. After import and a bit of editing I had this model:


I had moved around some of the features to make them more like how we wanted the character, then I started adding more details, which were more detailed ears, eyelids, and eyes. I did this in 3D Coat's surface as it is easier to add little details. Here what I have so far:

Just need to finalize details on the body and add hands and hair, and then I can retopo and paint textures for him.


-Jack

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