Saturday, 7 December 2013
Character Update - Alphonse
I started on Alphonse in maya then moved into 3D coat, re using some of the previous models features I was able to get a much quicker turnaround on the character, he is not far from done now.
Wednesday, 4 December 2013
Simon Character Update
It's been a while since I updated with the character progress. Here is the near finished version of Simon. He has taken a while to get to this point, just a few things such as finger tips and ears, also his hair and eyes to do. Now I have this base mesh the turn around for the next few characters will be much faster.
I have done three passes for this these being:
I have done three passes for this these being:
- The main beauty pass, with just toon colour, lights and shadows.
- The Ambient Occlusion
- The contour line pass
with just these three passes all together I'm getting a nice look to the piece, compared to the beauty on it's own.
Here is the breakdown on some primitive objects:
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